(here's the YouTube link for anyone viewing through Bloglines)
... and if you're fluent in German and tech, here's an explanation of how the whole thing was put together:
(youtube link)
Posted by
Bill Gerba
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2:27 PM
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Posted by
Bill Gerba
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9:39 AM
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Labels: digital signage
Posted by
Bill Gerba
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2:23 PM
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Posted by
Bill Gerba
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1:23 PM
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Rob Brazell, CEO of InStore Broadcasting Network, said of Lynch’s hiring, “Bill is one of the most respected and admired people in the in-store media business. We are excited to welcome Bill and leverage his industry expertise throughout our growing business.” Rob Wolf, who held the head sales position for IBN since 2007, will assume new responsibilities as Executive Vice President, Research and Shopper Insights and will remain a member of the IBN board.While living through a global economic slowdown does suck, it also means that strong companies get the chance to realign themselves, try out some otherwise risky strategies, and make talent grabs and strategic acquisitions. Hopefully Bill will invigorate the folks at IBN and help them blaze a path out of any recession-related slowdowns that they might be feeling.
Lynch was most recently Executive Vice President of Sales with Premier Retail Networks (PRN) where he managed the National Endemic Sales Force. Prior to PRN, Lynch was Group Sales Manager for News America Marketing, where he managed and sold in-store advertising and couponing products.
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Bill Gerba
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2:26 PM
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Bill Gerba
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11:21 AM
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Bill Gerba
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12:45 PM
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Bill Gerba
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12:56 PM
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Posted by
Bill Gerba
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10:10 AM
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While the guys at Intel and MIT are struggling to figure out how to wirelessly power a 60-watt lightbulb without giving us all cancer or microwaving small animals, a little company out of Korea has taken a different approach to powering useful electronic gadgetry: "solar" power from indoor lighting.
While that idea in itself is nothing new, their particular application is: Electronic Ink displays, designed for shelf-edge POP promotion, that have built-in photovoltaic cells that can generate enough power from the run-of-the-mill fluorescent lighting found in most retail shops:
While the prototype is still a bit crude, and the typical limitations of E-Ink still apply, this is a pretty clear indiciation (to me) of where things in the digital signage market are headed, and why sometimes the "green" initiative can produce seriously practical and useful benefits.
Tags: digital signage, electronic ink, e-ink
Posted by
Bill Gerba
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9:44 AM
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Labels: digital signage, E-ink, electronic ink
David Keene at Digital Signage Magazine proffered a short post yesterday wondering about whether self-hosted digital signage systems (he calls them "Premise" systems) or those offered in the software-as-a-service (SaaS) model are better, and why. As he notes, people who doubt the SaaS model tend to believe that, "premise-based digital signage content management software packages are often more scalable, more secure, and more reliable because they are not based on a constant internet connection,". While tech novices might be easily swayed to believe these types of arguments, they're actually pretty poor indicators of the "quality" of a system for a particular application. They're also littered with presuppositions about how self-hosted and SaaS systems work. Here's a breakdown:
Unsubstantiated Claim #1: Premise systems are more scalable than SaaS systems
The fact of the matter: This one's easy. SaaS providers (like myself -- I'd like to point out that I have a vested interest here) live and die with their ability to provide service to their customers. I have literally thousands of devices checking in to my servers, for hundreds of clients. If there's any kind of problem, we hear about it very quickly. And our ability to win new business relies on our ability to quickly and inexpensively increase our capacity. How many networks hosting their own stuff can claim that? Very, very few.
Unsubstantiated Claim #2: Premise systems are more reliable because they don't depend on an Internet connection
The fact of the matter: In certain scenarios this might actually be really important. However, with the most common scenario (a player can't get onto the 'net to get content), I doubt there's really a difference in the majority of situations. Large files these days are usually downloaded ahead of time and stored on a local hard disk. And of course, if you don't have a good net connection, you won't be able to do streaming media, live data feeds, etc. regardless of what platform you use. If you have a network that you KNOW will never need to be connected to the Internet, I could see using this argument. Otherwise, it doesn't really resonate with most network applications nowadays.
Unsubstantiated Claim #3: Premise systems are more secure
The fact of the matter: This is the one that really irritates me when I hear it, because if the people claiming to be worried about security actually knew anything about computer security, they'd realize the flaw in their argument. That's because computer security essentially comes down to two things: technology and personnel. Any reasonably good product is going to have well-secured technology, including removing unnecessary programs, getting rid of common virus/hacking vectors, using recently updated or patched software, and implementing strong, non-obvious passwords. However, that's only half of the equation.
The other half is maintaining those systems over time, and this is where SaaS systems shine. At WireSpring we have full-time employees that do nothing but monitor our system status, read security bulletins, and continually maintain our software and servers. How many of those who host their own systems can claim that? We complete monthly security audits and maintain compliance -- at both the server and player level -- with strict standards like PCI-DSS and PABP. Again, how many self-hosted networks are going to go through the time, trouble and ongoing expense of that? I'd be willing to bet that it's a small percentage of the whole. Our servers are securely located in vault-like datacenters around the country, where physical access is limited via three-factor authentication, and armed guards patrol the perimeter. Meanwhile, I've had people tell me their "secure" systems are kept in a closet of their office.
Now admittedly, one place where self-hosted solutions *can* offer better security than SaaS solutions is when there's an "air gap" -- the network controlling the digital signs is PHYSICALLY disconnected from the Internet, and all activities like content upload and remote management must take place on this entirely separate network. In this case, it's physically impossible to compromise the network over the Internet (though local attacks are of course still possible). In reality, I'd be surprised if there were many such networks out there just because having such a gap is inconvenient.
Posted by
Bill Gerba
at
9:30 AM
6
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Labels: digital signage, saas
Happy July, everyone. There's plenty of interesting stuff going on in the digital signage world. Here's some of it:
The DailyDOOH recently posted two articles that you need to read or re-read if you haven't. The first is on V.Pharma, who claims they're reaching their ROI objective in 12-16 months. In my experience, anything less than 18 months is pretty quick for our industry, so if V.Pharma proves correct, their model deserves some scrutiny.
The second was the announcement of the Imperative Group's rules for designing digital signage content for the audience. While only an introduction doc (pdf), it makes an excellent companion to our own best practices for creating digital signage content (wow, I really need to update that reference guide article, since it doesn't cover any of our posts on sound, screen placement, or the infamous ticker).Next, I'd like to direct your attention to this NewTeeVee article on how advertisers are paying more for placement in The Simpsons episodes on Hulu than they do on actual broadcast TV. Even though we recommend against it, I know a lot of ad-funded digital signage networks continue to sell on a CPM basis, and are consequently faced with difficulty explaining why their $100 CPM is a great deal compared to the $20 CPM an advertiser might get for some other medium like local cable or print. Chris Albrecht does a great job of explaining that the thousands of Hulu viewers are likely to be more valuable to advertisers, who are thus willing to pay the premium. It's a good argument that's easily transposed to our industry.
Peter Breen, the Managing Director of Content for the In-Store Marketing Institute laid down some smack (do the kids still say that nowadays?) on people who continue to equate the newly-formalized discipline of shopper marketing with age-old POP advertising. While POP displays surely play a role in the overall shopper marketing program, as Breen notes such devices are only part of a much more complex system of advertising, marketing and promotional techniques to optimize the marketing message for the store -- the best possible place to connect with shoppers.
Tags: digital signage, digital signage news
Looking for more digital signage info? Check out WireSpring's Kiosk and Digital Signage blog for in-depth industry analysis and even more news about the digital signage industry. While you're there, feel free to read up on our digital signage software and services
Posted by
Bill Gerba
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9:52 AM
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Labels: digital signage
MediaBuyerPlanner summarized a new TNS study on the "digital cross-chasm channel" that marketers are faced with:
"Although marketers see the power of digital media and express optimism and enthusiasm, many are caught in the gap between expectations and reality,” the report said. “Until this uncharted territory is mapped, many marketers will continue to go with what they know and revert back to existing techniques and siloed channels."Given that the hype surrounding the mobile ad industry is even more deafening than our own, I'm actually surprised that so many marketers continue to ignore the most valuable of all possible conversions -- that of a browser into a buyer. But that's exactly what's happening if you take a look at the chart above. TV has massive reach, so it's no wonder that marketers want better TV-mobile integration and measurement since they have millions upon millions of potential touch points to follow. But the conversion rate isn't likely to be much better than that of a regular TV ad. Digital OOH, on the other hand, focuses on those locations where products are placed, readily available, waiting to be sold. It would seem that despite the smaller audience size, comparison data for these two media would be more valuable on a per-person basis.
Marketers cite the following barriers to cross channel adoption:
* lack of suitable metrics to measure impact and ROI (44%)
* lack of case studies to prove cross-channel effectiveness (37%)
* lack of technology (34%)
Looking ahead, once enabled to accept digital advertising, respondents expect mobile and TV to be the top channels for branding and response as well as the go-to channels for brand-response synergy:
* 68% of marketers cite mobile as the top channel to drive response, followed by TV at 40%.
* 76% of marketers cite TV as the top channel for brand building, following by mobile at 49%.
* 68% of marketers are interested in comparing TV and mobile compared with outdoor and mobile, TV and computer-based advertising and mobile and computer-based advertising at 62%.
Respondents to the survey also expect total market spending to grow by 30% over the next two years with a third of the market experiencing growth over 50%.
Posted by
Bill Gerba
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9:20 AM
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Dave Haynes of sixteen-nine fame has made no secret of his recent ride through the economic turbulence, so the entrepreneur in me is thrilled to see him casting off the shackles of formal employment to pursue a life of adventure and mystique as a small business owner. Given his strong writing skills, popular brand (in our industry, at least) and large rolodex, he's basically taking his writing services on the road, first come first served:
A new media communications firm, called pressDOOH, launched today to help companies in the fast-evolving digital signage and digital out of home (DOOH) industries break out from a highly competitive pack.So if you're in the digital signage business, you have lots of stuff that you want the world to know about, and you can't write (which, sadly, I've found is often the case), Dave's services seem well worth checking out. And hey, you'll be paying him in Canadian dollars, so that's only like $0.85/each in real money!
pressDOOH (www.pressdooh.com) is specifically positioned to help established and start-up companies develop effective communications material, such as press releases, white papers and case studies, to help build market awareness and drive new business. What sets pressDOOH apart from established public relations and communications firms is that the company has a deep history and understanding of the industry.
The founder and principal of pressDOOH, Dave Haynes, is a well-known industry pioneer who made the leap from mainstream print journalism to new media in the mid-'90s and has been involved in the digital signage and DOOH sectors for more than a decade. Haynes is the writer behind Sixteen:Nine, one of the nascent industry's most widely-read and respected blogs.
"Writing is in my DNA, and this is really just a return to my roots," says Haynes, who for the past few years has done senior-level business development for two of the biggest names in the software side of the industry. "In fact, I'm writing this right now. And now I'm even writing about writing. Writing writing writing writing writing." (that last part was made up to see if anybody's still reading).
Posted by
Bill Gerba
at
10:42 AM
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I continue to be a fan of the work of Artisan Live, the digital signage-focused unit of Canadian ad/marketing firm Artisan Complete. Their content continues to be among the best I've seen in the retail digital signage space, and every year they win a bunch of new awards to prove it.
The group just started a new channel to showcase their work on YouTube, and it includes some of my favorite clips, including the Mike's Hard Lemonade spot whose image is to the left. This one won some kind of POPAI award a year or two ago, and really demonstrates some of the best practices for digital signage content that we've been talking about for years now.
I'd certainly like to see more design shops putting up YouTube pages for digital signage content. Of course, for that matter, I'd really like to see more great digital signage content, instead of the ongoing slew of mediocrity I seem to come across in every airport, bar and store I visit.
Tags: digital signage, artisan, youtube
Posted by
Bill Gerba
at
11:05 AM
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Labels: artisan, digital signage, YouTube